SAVAGE RED SONJA #4, by Dynamite Comics on 2/14/24, finds her clever ploy to steal Mayor Sem’s scepter pay off, but getting the scepter and keeping the scepter are different things.
The Details
- Written by: Dan Panosian
- Art by: Alessio Petillo
- Colors by: Francesco Segala, Gloria Martinelli
- Letters by: Dave Sharpe
- Cover art by: Dan Panosian (cover A)
- Comic Rating: Teen
- Cover price: $3.99
- Release date: February 14, 2024
Is SAVAGE RED SONJA #4 Good?
In the preceding issue, Red Sonja executed a clever plan with Markus, the barkeep, to acquire Mayor Sem’s scepter. Markus revealed that uniting the Blood Ruby and the scepter could grant any wish. Red Sonja, burdened by her connection to the gods and destiny, saw this as an opportunity for freedom. She set a trap using the Blood Ruby as bait to lure Mayor Sem and Castille, the head of the bodyguards.
In Savage Red Sonia #4, the story unfolds as Red Sonja navigates the aftermath of her successful ploy. She cleverly uses a mix of brains and brawn, outsmarting Mayor Sem and his guards, while also dealing with unexpected challenges, including a double-cross by Markus. The narrative introduces new elements, such as the involvement of the Pale Witch, setting the stage for a magical ritual involving the scepter and the Blood Ruby. The plot thickens as Red Sonja faces not just physical threats but constant danger from potential betrayals… and a dragon!?
What We Liked About Savage Red Sonia #4:
What stands out in this issue is the dynamic action and smart character development for Red Sonja. The character is portrayed as a capable fighter and thief, showcasing a well-balanced mix of intelligence and physical prowess. The narrative keeps the reader engaged by presenting twists and turns, elevating the tension. An interesting reference to a Cimmerian, a character trusted by Red Sonja in the past, adds depth for long-time Robert E. Howard fans, connecting the series to Conan the Barbarian.
What We Didn’t Like About Savage Red Sonia #4:
On the downside, the action, particularly swordplay, feels somewhat short-changed. While the issue successfully blends brains and brawn, the sword-fighting aspects seem to happen off-panel or too quickly. Additionally, the art by Alessio Patillo, while structurally sound in terms of panel composition, lacks the finesse and details expected in a comic featuring a character known for her beauty, such as Red Sonja.
Art Quality:
Alessio Patillo’s art in Savage Red Sonia #4 is serviceable but falls short in capturing the character’s iconic beauty. The composition and dramatic angles are commendable, yet the figure work appears sketchy and loose. Red Sonja, known for her physical presence, sometimes appears less appealing than expected. The art’s shortcomings impact the overall visual appeal, detracting from the story’s potential.
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Final Thoughts
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SAVAGE RED SONJA #4 offers a compelling mix of brains and brawn, highlighting Red Sonja’s prowess and the escalating dramatic tension. The constant threat of betrayal adds depth to the narrative, keeping readers on the edge of their seats. However, the issue falters in delivering the expected swordplay action and falls short in the art department.
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