WAKING LIFE (VOL. 1), by Ben Humeniuk and Comicker Press, collects the first four issues of the series that finds Robbie surprised by the Princess of the Dream World when she visits him in the real world.
The Details
- Written by: Ben Humeniuk
- Art by: Ben Humeniuk
- Colors by: Ben Humeniuk
- Letters by: Ben Humeniuk
- Cover art by: Ben Humeniuk
- Comic Rating: Young Adult
- Cover price: $14.99
- Release date: 2021
Is WAKING LIFE (VOL. 1) Good?
To set the stage for Waking Life (Vol. 1), let’s rewind a bit and revisit Robbie’s life. Robbie, an aspiring animator, navigates the challenges of adolescence, grappling with the dualities of creativity and conformity. His imaginative escapades in the dream world, particularly with the princess, lay the foundation for the story. The princess, daughter of King Morpheus, faces a unique challenge as her friends from the physical world age out and vanish. However, this time, she’s determined to retain Robbie as a friend, setting the stage for an intricate interplay between the waking and dream realms.
As we dive into the heart of Waking Life (Vol. 1), Robbie finds himself entangled in the complexities of adolescence and the pressures of the physical world. Simultaneously, the princess, determined to break the cycle of losing friends, ventures into the physical realm. A clash of worlds ensues as Robbie grapples with his real-world struggles, and the princess attempts to adapt to the nuances of human existence. Meanwhile, General Melorgus of the Nightmare Realm seizes the opportunity to exploit the princess’s absence, setting the stage for a thrilling narrative collision.
Before we dissect the narrative, let’s unravel an intriguing tidbit about the origins of “Waking Life.” Ben Humeniuk draws inspiration from the comic strips of “Little Nemo in Slumberland,” crafted by the legendary cartoonist Winsor McCay. While rooted in this inspiration, the story takes on a distinct flavor, blending dreamworld adventures with a touch of Lovecraftian essence. The juxtaposition of realms and the fusion of fantasy and reality form a unique narrative tapestry.
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What did we like about WAKING LIFE (VOL. 1)?
One standout aspect of Waking Life (Vol. 1) is its relatability and exploration of the human experience. Robbie’s journey through the tumultuous transition from adolescence to teenage-hood resonates with readers, capturing the essence of growing up. The parallel evolution of the princess in the dream world adds depth, showcasing a unique perspective on responsibility and maturity. The narrative beautifully weaves together these disparate worlds, creating an engaging adventure with emotional depth.
What didn’t we like about WAKING LIFE (VOL. 1)?
While Waking Life (Vol. 1) excels in intertwining the personal struggles of its characters, the subplot involving General Melorgus and The Bane feels somewhat detached. The looming threat to the Dream Realm seems tacked on, introducing a distinct D&D adventure vibe that doesn’t seamlessly integrate with the overarching narrative. The disconnection between these two storylines creates a minor inconsistency, detracting from the otherwise harmonious blend of reality and fantasy.
How’s the Art?
Ben Humeniuk’s artistic style in Waking Life (Vol. 1) contributes to the overall storytelling experience. The loose, sketchy illustrations evoke a childlike storybook charm, enhancing the narrative’s accessibility for readers of all ages. While lacking intricate details, the art serves its purpose, conveying the emotions and nuances of the characters effectively. However, if you’re seeking high-definition, visually stunning artwork, Waking Life (Vol. 1) might fall short of those expectations.




Final Thoughts
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WAKING LIFE (VOL. 1) emerges as a charming and thoughtful exploration of the intersection between reality and fantasy. The relatable coming-of-age story, coupled with the princess’s unique perspective on friendship, creates a narrative that resonates on an emotional level. However, the inclusion of the Nightmare Realm subplot feels somewhat disjointed, contributing a contrasting tone to the overall flow. The art, while fitting for the story, leans towards simplicity, lacking the intricate details found in mainstream comics.
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