Viking Moon #1, by Image Comics on 9/24/25, opens with a group of Viking settlers arriving in a new land after a long journey to establish a new colony. They quickly encounter a new threat in the dark woods.
Credits:
- Writer: Joe Pruett
- Artist: Marcelo Frusin
- Colorist: Marcelo Frusin
- Letterer: Joe Martin
- Cover Artist: Justin Norman (cover A)
- Publisher: Image Comics
- Release Date: September 24, 2025
- Comic Rating: Teen
- Cover Price: $3.99
- Page Count: 32
- Format: Single Issue
Covers:
Analysis of VIKING MOON #1:
First Impressions:
There’s a cold dread to these pages, even with all the period bravado; doom lurks in every panel, and it’s not just the werewolves. This comic wears its pulp and history with equal swagger, conjuring both suspense and carnage. Still, there’s so much dialog that the Norsemen seem to spend more time talking than pillaging.
Plot Analysis:
The story opens with a tense standoff in the northern forest as Ulf, the Viking chieftain, attempts a parlay with shadowy enemies before chaos erupts. The survivors are forced back into their memories, one day earlier, when the Norse expedition first sights the lush and ominous coast of Vinland. There’s familial banter and hope as Ulf promises a new life for his people, even while warnings of native “Skraelings” and strange legends swirl among the crew.
Once ashore, Ulf’s warriors get busy building their camp, chopping wood, and keeping anxious eyes on the trees. Scouts Gunner and Skarde venture ahead, returning breathless with reports of new threats: uneasy skirmishes with the Skraelings and the grisly discovery of a ruined Norse hall littered with mauled bodies, clawed and scattered in a display no human enemy could stage.
The turning point comes as the group realizes the lurking terror is not the Skraelings at all but something far worse. Markings on doors, carnage inside, and the sudden, savage approach of wolfish monsters confirm what the folktales only whispered. As darkness falls, the Vikings must either run or become the newest additions to Vinland’s menu because the werewolves are on the hunt, and the night is young.
Story
Joe Pruett’s writing leans hard into grim Norse fatalism, with every conversation promising a legend or a curse. The plotting is tight as a ship’s hull, and the atmosphere creeps in with every ominous line. But the dialog? It’s thick enough to pave a longhouse. Characters pause for grand speeches mid-battle and sometimes sound like they’ve memorized the sagas a few too many times.
Art
Marcelo Frusin’s art is a feast for the senses – moody, muscular, and brutal. The landscapes are as lush and foreboding as promised by the script, but it’s the werewolves that steal the show. These beasts are monstrous perfection, each fur-shaggy snarl and rippling muscle rendered with spine-tingling detail. The action scenes explode with kinetic fury, and the blood flows with gothic panache.
Characters
Each Viking is carved out of hard stone: Ulf the grim chieftain, Skarde the brash scout, and Astrid the hopeful daughter, all distinct and memorable. Even the doomed crew come alive (before some are promptly torn apart). The werewolves, though silent, have all the character a fiend could want: menacing, primal, and never, ever comic relief.
Positives
The werewolf designs are among the best in modern comics – ferocious, original, and bursting from the panels with menace. The thick, oppressive mood hangs over every scene, making Vinland feel truly haunted and wild. Frusin’s brushwork captures every slash and shadow in glorious, tactile depth, while the pacing builds relentless, page-turning suspense.
Negatives
If dialog were coin, these Norsemen could buy out Valhalla. There’s simply too much talking, even when battle calls for swords, not words. Occasional stiffness in exposition slows the story, making some scenes feel padded rather than propelled.
Art Samples:
Final Thoughts:
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VIKING MOON #1 isn’t just Vikings versus werewolves. It’s a thundercrack of myth and monsters that lands every blow, even if the Norse never learned to shut up and swing. With art that howls and a script that broods, it’s both a history lesson and a nightmare. Perfect if you like your sagas with an added dose of lycanthropic bite.
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