Vampirella: Armageddon #4, by Dynamite Comics on 10/15/25, throws the crimson-clad anti-hero back into the belly of a giant worm as she struggles for freedom with the help of a biblical ally.
Credits:
- Writer: Tom Sniegoski
- Artist: Kewber Baal
- Colorist: Omi Remalante Jr.
- Letterer: Jeff Eckleberry
- Cover Artist: Francesco Mattina (cover A)
- Publisher: Dynamite Comics
- Release Date: October 15, 2025
- Comic Rating: Teen+
- Cover Price: $4.99
- Page Count: 24
- Format: Single Issue
Covers:




Analysis of VAMPIRELLA: ARMAGEDDON #4:
First Impressions:
This issue feels like a hard reset wrapped in chaos. It’s packed with cosmic guilt, infernal politics, and enough writhing horror to keep the tension high. Despite the madness, it’s oddly compelling; a slow-burn crawl through darkness that manages to entertain more than it confuses.
Recap:
Previously, Vampirella led a tribe of nomads through Hell’s wastelands, transforming from captive to commander. Her brutal victories and hardened resolve cemented her authority while her werewolf ally on Earth searched desperately for a way to bring her home. Their struggles mirrored each other: his world of dwindling hope against her constant war for survival. The issue closed on Vampirella staring into the endless desert, unbroken as new storms gathered.
Plot Analysis:
The story opens in Sepulcher City, where the Danse Macabre uncovers a disturbing truth – people are being magically conscripted and sent to fight in Hell’s war. One of their own agents has vanished into the infernal depths, and the team demands a way to retrieve both their member and Vampirella. The grim revelation sets a tone of desperation and grim bureaucracy mixed with mystic dread.
Meanwhile, in Hell’s “Desert of a Million Teeth,” Vampirella battles animated corpses within the belly of a gargantuan hellworm. Her uneasy alliance with Walker – once Cain, the first murderer – adds a Faustian edge to the story. As they hack and argue their way through the beast, their mission becomes clear: reach its heart and reclaim control over the creature. Their uneasy cooperation carries a blend of myth and madness, establishing Walker as a tragic figure seeking redemption in the unlikeliest company.
As the hellworm writhes and thrashes, Vampirella is confronted by visions: her own dark double whispering of destiny and destruction. This reflection tempts her toward apocalyptic ambitions, hinting at a prophecy that she may one day bring about the true Armageddon. The sequence dances on the edge of introspection and insanity, touching on the eternal tug-of-war between her better nature and her violent instincts.
The issue ends with a split focus: on Earth, the Danse debates intervention while hot-headed operatives prepare to act against orders; in Hell, Vampirella and Walker crawl out of the worm, battered but unbroken, setting their sights on the city ahead and the infernal war that now threatens all creation. It’s chaos, prophecy, and rebellion stitched together with demonic entrails and uneasy alliances.
Story
Tom Sniegoski’s script balances the grand and grotesque with surprising poise. His dialogue has a pulpy rhythm, pairing mythic weight with sardonic humor. The biblical subtext – Cain’s curse, God’s silence, and Vampirella’s flirtation with destiny – gives the monster-fighting a literary sheen. Pacing occasionally drags under dense exposition, but the thematic spine stays firm: guilt, penance, and the inescapable pull of fate.
Art
Kewber Baal’s art blasts every page with fury and texture. The hellish landscapes are rendered with digestive nightmare detail, while Omi Remalante Jr.’s colors splash infernal reds and sickly greens with cinematic intensity. The action sequences strike hard. They’re bloody, kinetic, and visually clear despite the chaos. Faces (especially Vampirella’s weary defiance) carry both drama and despair, anchoring the visual mayhem in emotion.
Characters
Vampirella remains the quintessential tortured warrior. Equal parts monster and martyr. Her exchanges with Walker (Cain) add moral weight and irony, especially when their redemption arcs clash. Walker’s weary nobility deepens the mythic scope, while the Danse Macabre team contrasts their bureaucratic stoicism with impulsive loyalty. The interplay between cosmic stakes and personal guilt defines the issue’s bite.
Positives
The blend of gothic theology and monster pulp works shockingly well. The Cain-Vampirella dynamic gives the story soul beneath the carnage. Baal’s art devours the page, making even the grotesque worm sequences strangely captivating. The issue feels confident in its awareness of its madness but steering straight through it.
Negatives
Some dialogue veers into melodrama, and exposition occasionally clogs the pacing. The Danse Macabre subplot feels underfed compared to the infernal storyline. While the biblical references add weight, they occasionally teeter toward overindulgence. By the end, the narrative hints at apocalypse fatigue rather than revelation.
Art Samples:




Final Thoughts:
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VAMPIRELLA: ARMAGEDDON #4 raises hell (literally and figuratively) and mostly lands its infernal punch. It’s heavy on teeth, guilt, and destiny, but it never forgets to have fun with its fire and brimstone. Like its heroine, it stumbles out of the monster’s gut bruised yet unbowed, daring the reader to follow it one more circle deeper.
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