Huck: Big Bad World #6, by Dark Horse Comics on 11/5/25, strides boldly but with mixed results through its chaotic landscape, leaving readers debating if their time was heroically spent or caught in a muddled skirmish.
Credits:
- Writer: Mark Millar
- Artist: Rafael Albuquerque
- Colorist: Dave McCaig
- Letterer: Clem Robins
- Cover Artist: Rafael Albuquerque (cover A)
- Publisher: Dark Horse Comics
- Release Date: November 5, 2025
- Comic Rating: Teen
- Cover Price: $6.99
- Page Count: 40
- Format: Double-Sized Issue
Covers:


Analysis of HUCK: BIG BAD WORLD #6:
First Impressions:
The opening rushes headlong into an intense clash with military forces, instantly gripping with its brutal, kinetic energy. This visceral start quickly calibrates expectations for high stakes and raw power. However, how it ends is vastly different than how it begins.
Recap:
The previous issue set the stage with a ruthless selection process for a shadowy kill squad led by Mr. Malik, a ruthless “Witch Finder General.” Superhumans are being hunted and eliminated under cold military precision while Huck grapples with loss and new powers triggered in a tense showdown with paramilitary attackers. Amid the chaos, Huck’s connection to his mother and other superhumans vanishes, foreshadowing dire developments as his companion Zoe enters the fray, and a mysterious baby emerges as a potential game changer.
Plot Analysis:
The issue opens with Zoe Benson displaying unexpected telekinetic power, taking down heavy military hardware and revealing a shift in her abilities that intensifies the threat level. Her conclusion? The powres are manifested by her unborn child… Huck’s child. The tension escalates as Huck and Zoe navigate heightened surveillance and approaching reinforcements, presenting a claustrophobic sense of urgency and danger.
Huck’s determination to protect Zoe and their child, Micah, propels the narrative forward despite his own fear and uncertainty. The struggle to find safety intensifies as they face both external enemies and their internal conflicts. Zoe’s loss of control over her powers adds emotional weight and unpredictability to the storyline.
The plot takes a twist with the revelation of a betrayal and a deadly trap at a covert facility, where nuclear bombs threaten to obliterate the protagonists. The climactic moment arrives with a surreal intervention by the witch who started it all, a manifestation of the Earth itself, promising an evolutionary leap and a new golden age, shifting the tone from gritty survival to mythic transformation.
The issue concludes with a message of hope and renewal, hinting at a wider network of powered individuals dedicated to improving humanity. It softens the brutality with visions of altruism and connection, setting a complex stage for upcoming installments.
Story
Mark Millar’s pacing is brisk but uneven, sometimes glossing over critical narrative beats in favor of action sequences. Dialogue often conveys urgency but occasionally falls into exposition-heavy exchanges, which slows momentum. Structure struggles between high-octane survival drama and larger mythological themes, creating a jarring tonal shift toward the end.
Art
Rafael Albuquerque’s artwork delivers dynamic compositions that capture the chaos and emotion effectively. The clarity in action scenes is commendable, though some panels feel visually dense, slightly muddling the flow. Colorist Dave McCaig’s palette enhances mood shifts, moving from cold military grays to warmer, mystical hues in the finale.
Characters
Huck remains a compelling protagonist with clear motivations to protect his family, but Zoe’s character arc feels rushed, her evolving powers and emotional instability underexplored. The introduction of Earth’s personification as a guiding force injects originality but risks distracting from human relatability.
Originality & Concept Execution
The fusion of gritty military thriller with mystical evolutionary transformation is daring and partially successful. The narrative’s ambitious scope struggles to maintain focus but remains fresh by blending personal stakes with cosmic implications, a less common approach in superhero genres.
Positives
The issue’s standout feature is its ability to juggle intense action and profound thematic elements, particularly in its final act where spiritual evolution is introduced with bold imagery. The art powerfully expresses this duality, engaging readers visually while the plot stretches conventional boundaries with a hopeful vision for superhuman impact.
Negatives
The comic’s ambition is sometimes its Achilles’ heel, as rapid tonal shifts and pacing inconsistencies hinder emotional investment. Key characters like Zoe lack sufficient development to fully ground the story’s stakes, and the late introduction of high-concept mythology risks alienating readers seeking straightforward superhero drama.
Art Samples:




The Scorecard
Writing Quality (Clarity & Pacing): 2.5/4
Art Quality (Execution & Synergy): 3.5/4
Value (Originality & Entertainment): 1/2
Final Thoughts:
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HUCK: BIG BAD WORLD #6 delivers a visually striking, energetic chapter filled with high stakes and bold ideas. It demands attention but occasionally asks readers to take leaps of faith amid its narrative shifts. Fans of gritty action melded with speculative mythology will find rewarding elements here, though those craving tight storytelling might feel left wanting.
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