Huck: Big Bad World #5, by Dark Horse Comics on 10/1/25, finds a hero named Huck pushing against enemies, The Witch Finders, that want nothing more than his erasure from the planet.
Credits:
- Writer: Mark Millar
- Artist: Rafael Albuquerque
- Colorist: Dave McCaig
- Letterer: Clem Robins
- Cover Artist: Rafael Albuquerque(cover A)
- Publisher: Dark Horse Comics
- Release Date: October 1, 2025
- Comic Rating: Teen
- Cover Price: $4.99
- Page Count: 26
- Format: Single Issue
Covers:


Analysis of HUCK: BIG BAD WORLD #5:
First Impressions:
Huck: Big Bad World #5 opens like a slap to the face with betrayals, conspiracies, and bodies dropping faster than chopper blades. Readers are tossed into chaos, but the story’s heart still beats in Huck’s urgent search for his mom. The carnage is matched only by the speed at which alliances shatter
Recap:
Previously, Huck’s world was knocked off its axis as a shadowy cabal (The Lucas Trust) unleashed their ‘Witch Finder’ mercenaries to exterminate anyone remotely superhuman. Huck barely survived a coordinated assault on him and his allies, while his mother, Anna Kozar, became a legend on the run. Her fate haunting Huck’s every move.
Plot Analysis:
The issue launches with a cold-blooded selection ritual: the best killer wins the spot on an elite team. Meet Mr. Malik, the new ‘Witch Finder General,’ tasked with eliminating anyone with powers before the world ever hears about them.
Military-grade killers move city by city, dispatching superhumans with ruthless efficiency. Anna Kozar, Huck’s mother, is revealed as the first recorded superhuman; her supposed death raises the stakes. Corpses aren’t disposed of. They’re preserved for genetic secrets, making every death a twisted investment for the shadowy elite.
Meanwhile, Huck is in Maine, overwhelmed and anxious. He senses his psychic link to his mother, and others like him, is suddenly gone – an ominous signal that something terrible is happening. His companion Zoe, unaware of the oncoming storm, soon gets swept up in the violence.
Just as Huck and Zoe try to regroup, a paramilitary attack explodes around them. Huck unleashes a force field for the first time, tearing through their attackers. The issue peaks in pandemonium as Zoe flees, helicopters rain nuclear bullets, and Huck faces annihilation with powers he can barely control. The twist? Maybe it’s not just Huck or his mother. Maybe the baby is the real wildcard.
Story
Millar’s script is pure velocity, with dialogue sharp as a whip crack, every scene moving the plot forward with brutal efficiency. There’s no time for hand-holding or sentiment; tension comes from the precision and mercilessness of the antagonists. The narrative’s structure and pacing make every page an explicit threat and a puzzle, daring readers to keep up.
Art
Rafael Albuquerque’s artwork thrives in chaos, with raw, kinetic action filling every panel. The fights feel immediate and dangerous. Faces contort (perhaps, a little too much) with real fear and fury. Explosions, gunfire, and force fields burst off the page, while moody colors from Dave McCaig turn nighttime maelstroms into vivid nightmares
Characters
Huck is a freight train of sincerity in a world sharpening its knives. His quest to find his mother and keep Zoe safe gives heart to all the violence. Zoe, shaken but never made a damsel, is all jitters and loyalty. The villains ooze menace. The Witch Finder General and his crew constantly recalibrate the stakes with every body they stack.
Positives
The issue’s best trick is its relentless pressure. Every character decision feels like it’s made while running from a burning building, especially Huck’s desperate need to reconnect with his mother. The art crackles with danger, turning fistfights and shootouts into setpieces worthy of blockbuster film. The villains aren’t moustache-twirling clowns; they are cold, competent, and believable, raising the threat level to white-knuckle intensity.
Negatives
The biggest flaw? The plot barely lets anyone breathe or explain anything. The avalanche of locations, characters, and code names might whiplash even seasoned readers. Huck’s power evolution, the sudden introduction of key players, and body count all outpace the emotional fallout. Sometimes, the witty snap of the script sacrifices clarity for speed.
Art Samples:




Final Thoughts:
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HUCK: BIG BAD WORLD #5 is a pressure cooker of an issue: relentless, stylish, and loud. If you like your heroics bloody and your superpowers laced with paranoia, this one delivers a knuckle sandwich in each panel. Something is always blowing up, but the fallout is never just physical. Millar and Albuquerque insist on carving scars into every survivor. If the next issue keeps this up, readers might need their own force fields just to make it through
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