Flash Gordon #12, by Mad Cave Studios on 10/15/25, finds Flash is trapped yet again, Ming the Merciless schemes from multiple realities, and the survival of Mongo teeters on interdimensional madness.
Credits:
- Writer: Jeremy Adams
- Artist: Eder Messias
- Colorist: Lee Loughridge
- Letterer: Taylor Esposito
- Cover Artist: Will Conrad (cover A)
- Publisher: Mad Cave Studios
- Release Date: October 15, 2025
- Comic Rating: Teen
- Cover Price: $4.99
- Page Count: 32
- Format: Single Issue
Covers:


Analysis of FLASH GORDON #12:
First Impressions:
This issue feels like a high-speed roller coaster through a hall of mirrors: flashy, tense, and gorgeous to look at. The artwork dazzles on every page, carrying the intensity that the writing sometimes muddies. It’s a thrill ride that occasionally forgets which dimension it’s in.
Recap:
Previously, Ming returned to Mongo via holographic broadcast, demanding obedience from all nations. Flash and his allies saw an opportunity to strike Ming directly, but the mission went sideways. Ming allied with “Evil Flash,” who promised cosmic power in exchange for vengeance. The confrontation ended with Flash Gordon being hurled through a Stargate into an alternate universe.
Plot Analysis:
The story opens mid-crisis as Flash, now stranded in the “Evil Universe”, finds himself imprisoned by an alternate Ming who appears disturbingly reasonable. Despite his protests that he isn’t their Flash Gordon, no one seems convinced until he’s forced into a twisted honesty test involving shadowy creatures that feed on lies. The tension here is palpable, mixing pulp adventure with eerie psychological stakes.
Meanwhile, back on the primary Mongo, Ming rages at his subjects while trying to rebuild the dimensional portal that brought Evil Flash into his world. He enlists Dr. Zarkov, threatening mass extermination to ensure compliance. Zarkov’s defiance gives these sequences emotional weight, grounding the absurdity in genuine peril.
Vultan and his son Talon make a heroic return to Space City, debating whether to rally their forces or die trying. Their construction of the “Warhawk” ship marks the comic’s high point in energy and tone, promising payback with a pulp flourish. Yet despite their bravery, the chaos across realities breeds confusion as allies and enemies blur.
The issue culminates with both universes spiraling toward convergence. Evil Ming and Zarkov’s scientific gambit threatens to tear space-time apart just as Flash escapes the test, proving his sincerity. As armies clash and loyalties buckle, the cliffhanger sets the stage for next month’s inevitable showdown, complete with the jab, “Will the real Flash Gordon please stand up?”
Story
Jeremy Adams keeps the pace brisk, delivering witty quips and high-stakes tension. However, the frequent hopping between Mongo and its parallel counterpart weakens the momentum. The dialogue occasionally leans on exposition, but the moral tests and duplicity themes hold strong.
Art
Eder Messias’s art is the issue’s crown jewel. His crisp linework and dynamic motion make every explosion and face-off explode with cinematic grandeur. Lee Loughridge’s colors balance neon energy and deep shadows, particularly in the dimensional rift scenes. Every page feels muscular and alive.
Characters
Flash remains unwaveringly heroic, if slightly world-weary. Ming’s split portrayals – cunning tyrant and introspective variant – add intriguing depth. Zarkov’s reluctant genius and Vultan’s steadfast courage round out a strong ensemble, keeping the human element intact amid cosmic scale.
Positives
The action scenes are exquisitely rendered, brimming with kinetic power and layered details that reward careful reading. The emotional contrast between Flash’s resolve and Ming’s duplicity gives the narrative a compelling core. Messias’s visuals sell both the grandeur of the sci-fi concept and the grit of pulp adventure.
Negatives
The biggest stumble comes from repetitive cuts between parallel Mongos, which muddy pacing and dilute tension. The issue occasionally sacrifices emotional beats for spectacle, leaving readers disoriented rather than thrilled. With slightly tighter scene transitions, this would soar instead of stagger.
Art Samples:


Final Thoughts:
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FLASH GORDON #12 is a gorgeous interdimensional brawl loaded with charisma and visual swagger. The narrative occasionally stumbles over its own ambition, but the dizzying spectacle and lavish art make up for it. It’s pulp sci-fi at its most chaotic, and somehow, its most fun.
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