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Amazing Universe Presents - Onyx and Rebelle-Boogeyman featured image

AMAZING UNIVERSE PRESENTS – ONYX AND REBELLE: BOOGEYMAN – New Comic Review

Posted on December 1, 2025

Amazing Universe Presents: Onyx and Rebelle – Boogeyman, by Drive Thru Comics on 11/27/25, is a tight little pitch meeting where a crime boss hires an urban legend to snuff out two local vigilantes who keep smashing his business model.

Credits:

  • Writer: Robert Jeffrey II
  • Artist: Matteo Illuminati
  • Colorist: Arianna Pisani
  • Letterer: Lettersquids
  • Cover Artist: Matteo Illuminati (cover A)
  • Publisher: Drive Thru Comics
  • Release Date: November 27, 2025
  • Comic Rating: Teen
  • Cover Price: $2.99
  • Page Count: 40
  • Format: Single Issue

Covers:

Amazing Universe Presents - Onyx and Rebelle-Boogeyman cover A
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Amazing Universe Presents - Onyx and Rebelle-Boogeyman cover A

Analysis of AMAZING UNIVERSE PRESENTS – ONYX AND REBELLE: BOOGEYMAN:

First Impressions:

The opening pages drop you straight into a neon-lit crime office drama, with Rex Ronan calmly running a gang empire while his fire-slinging enforcer Napalm melts down like the world’s angriest HR violation. The hook is clean and immediate: a ruthless crew being forced to hire “the boogeyman” because two street-level heroes keep wrecking their operations, which is a solid high-concept for an 8-page piece. Emotionally, it plays like an audition tape for a larger series, delivering tension and mythology more than payoff.

Plot Analysis:

Rex Ronan, the calculating leader of the Concrete Dragons, meets in his Neotropolis penthouse with his unstable fire-slinging enforcer Napalm and a silent guest, trying to keep control while Napalm rages about needing outside help. Rex explains that the gang is proud and normally handles its own business, but recent trouble has pushed him into “desperate measures.” He has a tablet handed to the guest and introduces the problem: two local vigilantes named Onyx and Rebelle who are making the Dragons’ lives complicated.​

Through security and phone footage on the tablet, Rex shows Onyx and Rebelle tearing through Concrete Dragon operations. Onyx rockets in on a hoverboard with powered armor and a high-tech bat, while Rebelle shrugs off gunfire and smashes gang members as she protects human trafficking victims and disrupts drug and robbery schemes. Rex notes they have dug up almost nothing on Onyx beyond advanced tech, but they know Rebelle is a former Dragon who flipped to the feds, and together the pair are hammering the gang’s bottom line.​

Rex admits their usual “beat them up harder” approach has failed and tells the guest he needs “a component outside the current formula,” pitching him as the missing piece. Napalm explodes at the idea and starts listing the supposed exploits of this man, Omen, as urban legends: a mobster in Crescent City found hanged while his elite guards die mysteriously, a ruthless tech mogul in Moago wasting away from an inexplicable illness, and a Chinese general and his family in Shoudu erased without bodies left behind. Even while telling these stories, Napalm insists he does not buy the hype and mocks the idea of “Death in a three-piece suit.”​

Omen finally speaks to Napalm off-panel, just a few quiet words that leave the loudmouth enforcer shaken and backing away, suddenly insisting Rex should hire him immediately and refusing to repeat what he heard. In the closing page, Omen stands revealed, cool and composed among wary Concrete Dragon soldiers, and casually identifies himself as the “boogeyman” who has Napalm rattled. He says it is time he pays Onyx and Rebelle a visit, and the story ends on that ominous promise without showing the actual confrontation.

Story

The story’s pacing is brisk but narrow, functioning almost entirely as a single-night villain briefing where Rex explains the vigilante problem, shows footage, fields Napalm’s temper, and closes on hiring Omen, which keeps things clear but leaves the piece feeling like extended setup rather than a full arc. Dialogue is sharp and character-specific, especially the contrast between Rex’s cool, measured threats and Napalm’s profanity-laced outbursts, while Omen’s minimal lines plus the off-panel whisper efficiently sell his menace, though Onyx and Rebelle never get on-page voices in this segment. Structurally, the sequence is easy to follow and leans heavily on narrated tablet footage and flashbacks, trading immediacy for exposition and ending right where a self-contained “Boogeyman” story would normally show its first real clash.

Art

The art keeps layouts clean and readable, centering Rex in his sleek penthouse against the Neotropolis skyline and using clear “screen” framing and camera angles for tablet and phone footage so readers can track where action is happening even when it is all secondhand. Onyx’s tech gear and hoverboard, plus Rebelle’s towering, invulnerable presence, are visually distinct enough to sell their function and power sets at a glance, while flashback scenes in Crescent City, Moago, and Shoudu shift environments to make Omen’s alleged global reach feel larger than the room. Color and lighting choices lean into cool city nights, interior shadows, and the stark white flash in Shoudu to support the crime-thriller and urban-legend tone, although the focus on screens and aftermath means the art rarely gets to stage a big, kinetic hero moment within these pages.

Characters

Rex Ronan reads as a controlled, image-conscious mastermind whose main drive is protecting his criminal enterprise when Onyx and Rebelle’s hits start costing him serious money, and his calm handling of Napalm plus his willingness to hire Omen all line up with that persona. Napalm is the hot-headed enforcer who loves fire and chaos, but he is also experienced enough that the whispered reminder of Omen’s reality rattles him, turning his skepticism into visible fear in a single beat and reinforcing the assassin’s myth. Omen himself is framed almost entirely through reputation and aftermath, with this short using his quiet confidence and one off-panel line as proof of concept, while Onyx and Rebelle are portrayed here more as effective forces of nature than as fully explored characters, relying on the sourcebook pages for deeper motivation.

Originality & Concept Execution

Conceptually, the short puts a familiar but appealing spin on street-level heroes versus organized crime by telling the “Boogeyman” setup mostly from the gang’s side, with the vigilantes appearing as CCTV nightmares and the assassin framed as an urban legend who may be more than human. The choice to center Rex, Napalm, and Omen rather than Onyx and Rebelle gives the piece a crime-thriller flavor and cleverly makes the heroes feel like sharks off-screen, but it also means the comic with their names on the cover plays more like Omen’s entrance reel and a universe sampler than their story. As part of a larger Amazing Universe package that includes encyclopedic back matter and character designs, it works well as a polished proof-of-concept, yet judged as a standalone short titled “Boogeyman,” it stops at the hire and never reaches the promised showdown, which blunts the premise’s payoff.

Positives

The issue’s best move is how efficiently it introduces multiple key players and their dynamic: readers quickly understand Rex’s leadership style, Napalm’s volatility, Omen’s myth, and the basic way Onyx and Rebelle operate, all while touring several facets of the Concrete Dragons’ criminal portfolio. The script keeps character voices distinct, allows body language shifts (like Napalm’s posture before and after Omen’s whisper) to sell turning points, and uses the flashback locations to scale Omen up from local hitter to international nightmare. For readers who like worldbuilding, the inclusion of detailed encyclopedia entries and design pages for Onyx, Rebelle, Napalm, Omen, and Rex turns the package into a compact universe primer rather than just eight isolated story pages.

Negatives

The biggest drawback is that an issue branded as an Onyx and Rebelle story gives them almost no on-page agency, reducing them to cool surveillance clips while the narrative weight and screen time go to Rex, Napalm, and Omen, which can feel like a bait-and-switch for hero-focused readers. The story structure is all rising action and recruitment, ending the moment Omen agrees to move on the vigilantes, so anyone expecting even a small self-contained conflict or partial resolution will likely feel shortchanged. Because most key events are recounted through captions and grainy footage rather than lived in-scene, the emotional impact leans more toward “interesting dossier” than “must-reread story,” which lowers the medium-term entertainment value if you judge the book on story payoff alone.

Art Samples:

Amazing Universe Presents - Onyx and Rebelle-Boogeyman preview 1
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Amazing Universe Presents - Onyx and Rebelle-Boogeyman preview 2
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Amazing Universe Presents - Onyx and Rebelle-Boogeyman preview 3
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Amazing Universe Presents - Onyx and Rebelle-Boogeyman preview 4
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Amazing Universe Presents - Onyx and Rebelle-Boogeyman preview 1
Amazing Universe Presents - Onyx and Rebelle-Boogeyman preview 2
Amazing Universe Presents - Onyx and Rebelle-Boogeyman preview 3
Amazing Universe Presents - Onyx and Rebelle-Boogeyman preview 4

The Scorecard:

Writing Quality (Clarity & Pacing): [2/4]
Art Quality (Execution & Synergy): [3/4]
Value (Originality & Entertainment): [1/2]

Final Thoughts:

(Click this link 👇 to order this comic)

AMAZING UNIVERSE PRESENTS – ONYX AND REBELLE: BOOGEYMAN is a slick villain-centric teaser that sells you on Rex Ronan, Napalm’s attitude problem, and Omen’s myth more than it delivers an actual Onyx and Rebelle adventure. If you are specifically hunting for a snapshot of a new shared universe and like watching criminal masterminds panic enough to hire the boogeyman, then this functions as a polished proof-of-concept, but you should go in knowing you are paying for the promise, not the punchline.

Score: 6/10

★★★★★★★★★★


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